EINDEKKER GAME SERIES
Eindekker: The Fokker Scourge, 1915 is a solitaire wargame covering fighting in the air over the Western Front in France in the Fall of 1915. In this game, you play the role of a famous German fighter pilot (Max Immelmann or Oswald Boelcke) flying a Fokker Eindekker EI. The game system handles the Allied side. Play takes place over a period representing one week, with you aiming to dominate the skies over the battlefield.  

The game demonstrates the importance of good strategy and decision making, while acknowledging the part that fortune played in the life of a World War I fighter pilot as well.  The system is highly playable and creates a solid narrative, with game time around an hour.

This new, much expanded edition appears book format for the first time, in color. The standard game remains as it was before. Within the 72 pages of this 6" x 9" version are included Game logs, Plane Damage Displays, Daily Log Sheets, Pencil-Mode Instructions & Components, a new 1916 variant game scenario, and historical notes. If you wish to print and create your own components from a digital file, a color PDF of this game is available for purchase separately.

The game system was designed by Bob Flood.  Gary Graber edited the book, and contributed new graphics, background commentary, and a new scenario, "End of the Fokker Scourge, 1916".

Eindekker: The Fokker Scourge, 1915, you are provided a tactical air combat game that contains full rules, tables, game logs, and 
components within these pages. All you need to provide are two regular six sided dice and the game components.six-sided dice. The game was specifically designed for solo play, in a way that emphasizes playability as well as historicity.  

The game can now be played in two ways. You may scan and print the game components, and play it as a regular board game. Alternatively, you can play it as a “roll & write” game in pencil-mode, where all you need (besides dice) are a pencil and the pencil-mode game logs and map, where you keep track of game events on the provided logs, and movement of your plane on the map, erasing and reentering its position as play unfolds. Either method may be used, depending on your own preference and playing circumstances.  

If you have the previous edition of the game, you will want to check this new edition out.  With all the new additions, it is now a more deluxe treatment for a game that has always enjoyed a good reputation among gamers, but is now in professional format, both as a book and as a PDF.  For Vol. 2 in the Eindekker series, see Richthofen: The Flying Circus, 1917 (right).


Eindekker - Fokker Scourge 1915
Eindekker - Fokker Scourge 1915 - PDF
Eindekker - Fokker Scourge 1915 - Book+PDF Combo
Sample pages
Richthofen FC 1917 - book
Richthofen FC 1917 - PDF
Richthofen FC 1917 - book & PDF
Richthofen: The Flying Circus 1917 is Vol. 2 in the Eindekker series.  It takes the action into 1917, with the formation of Manfred von Richthofen's famous Flying Circus.  The game uses the same system as Eindekker, but with new warplanes and some modified rules that reflect the changing nature of air combat in the mid to late war period.  

You (the player) fly German fighters--such as the Albatross D-III, Fokker Dr.1 Triplane, and Pfalz D-III--playing the role of famous, individually rated pilots such as Werner Voss, Ernst Udet, Johannes Klein, as well as the Red Baron himself.

This edition is 76 pages, illustrated and in full color.  It includes full rules and options, Game logs, Plane Damage Displays, Daily Log Sheets, Pencil-Mode Instructions & Components.  Importantly, Advanced Game rules are provided that give you the option of adding historical flavor--through the use of individually rated Allied planes, specific ratings for German and 14 Allied plane types, additional German pilots, and an advanced Random Events Table.   Basically, you'll now be fighting Spad VII's, SE-5a's, Sopwith Triplanes, Bristol F2's, DH-5's, and many more, each with individual characteristics.  If you wish to print and create your own components from a digital file, a color PDF of this game is available for purchase separately.

The Eindekker game system was designed by Bob Flood. Gary Graber edited Richthofen FC and is responsible for the scenarios, the Advanced Game, and new ratings.  Once again, background commentary and airplane characteristic information are provided.